Skip to content

"HW rulez" mod (add-on) for HoMM3.

User Avatar
#605
Auto-translated
So let's start with the fact that games on 1.38.2 introduce many bugs into the template. Where I played a bunch of templates with zero prospects, it's just a mess with 500-800 move respawns, and then the exit monolith is 6LM. On Diamond, right from the respawn, the exit monolith leads straight into roadless terrain. On SMK, standard GO through roadless terrain, and I was also shocked... when I got thrown to my opponent's spawn during generation. And I'll say it again, there was no such nonsense during template generation on 1.40.
I can add the same thing about Jebus on 1.38.2 — it generates a bunch of bugs where the center is just a pea, other spawns are much larger than the center, roads are crooked, and exits to the opponent through your own spawn are consistently present.
ICQ 701845462