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"HW rulez" mod (add-on) for HoMM3.

#601
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I read the following in the chat:

{[20:21] VI4MASTER:} guys, which version of the rules should I use, 1.40 or 1.38?
{[20:24] sir Davos:} VI4MASTER, 1.38.2 or 1.40, but the main thing is that your opponent has the same version.
{[20:24] sir Davos:} VI4MASTER, 1.38.2 is better.
...
{[20:54] sonic111:} 1.40 is much better.
{[20:55] sonic111:} there are a lot of bugs in 1.38.2 with templates.
{[20:56] sonic111:} we played a skirmish on 1.38.2 where I was spawned at my opponent's base =)
{[20:56] sonic111:} there are no such problems in 1.40.
...
{[21:02] sir Davos:} sonic111, on the contrary, according to Baratorch, 1.40 hasn't been fixed or updated for a long time.
{[21:02] sir Davos:} but
{[21:05] sonic111:} yes, is Baratorch even a player?
{[21:05] sonic111:} I play and I know.
{[21:06] sonic111:} try 1.40, 6LM is much more interesting.
I can confidently state that the generations in 1.38.2 and 1.40 are absolutely identical. This is 100% true. Sonic, don't mislead people. Besides the bugs that I fixed in 1.38.2, which are present in 1.40, these two rule sets differ mainly in the restructuring of the Guild Map. I don't know how the restructuring works in 1.40, and how it differs from the one in 1.37 / 1.38, maybe someone can enlighten me? In 1.40, there are critical errors that lead to crashes. In 1.38.2, there is a bug that Mizrael reports:
when restructuring the Guild Map in the Tower without a built library, the spells are repeated. Last time, I restructured Fly into Fly, now I restructured Resurrect into Resurrect.
I will fix this soon, and there will be no reason to use 1.40 anymore.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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