I completely agree.
But what bothers me even more is that in single-player maps, when you find the Tear, the game ends with a victory after you defeat the computer opponents.
It turns out like this: if you want to explore the map and don't rush to defeat the computer opponents, they find the Tear. If you defeat the computer opponents quickly, you still don't have enough time to properly play because you win. As a result, I still haven't properly explored most of the maps. All of this will contribute to the fact that in multiplayer, each new game will be a "surprise" for me. And in single-player, the atmosphere is lost.
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