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Regarding the issue of water magic, which is significantly weaker than other schools.
In the first and second parts of the game, there was a spell called Storm. Mechanically, it was the same as Armageddon, but weaker. It's unclear why it was removed.
If this spell is reintroduced, as a weaker version of Armageddon, at level 2, the combination of Storm + Water Protection (+ mass healing, especially on bulky tier 1 units) could be quite effective.
This would encourage players to use water-based units in certain situations, which would increase the variety in battles.
I believe it's important to emphasize that this spell is a canonical element from the game series, not something invented by an unknown person.
I hope that creating the animation for it won't be too difficult.