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#2874
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Okay, fine (I'm just too lazy to write everything out, and I'm having some issues with the script on the map myself). 2) Create a region and change the Priority to something suitable. **(I haven't tested this!)**, and you can also set the priority to -1 for other objects. The result is approximately this: - Hmm... something in the region, hey you helmet-heads, we have guests. - OK! Whatever, there's an enemy!
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