and for example, do you always use a high-level hero with the Tactics skill? Because Tactics almost always protects against morale loss in the first round. Regarding the risks, if ~1.5% chance for two morale losses is an unjustified risk... and losing the game because of these percentages is absurd, in my opinion.
Losing a game because of these percentages is just as unpleasant as losing due to a one-sided match. I don't see any reason to fix the morale system (considering the additional availability of artifacts that reduce morale). If you want to play aggressively, consider the risks; it seems logical and straightforward.
