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It's clear that only Sanek analyzed the idea (from those who responded).
p.s.:
2Russel: That's why you wrote all this, stating at the beginning of your post that I'm a "skilled player." Of course, I was comprehensively analyzing the specific situation. For example, I cleared the Cyclops guard (instead of getting wrecked by it) because it was necessary to clear the path + a few important scouting cells, etc. In that specific situation, any normal player would have been wrecked just the same. But games shouldn't end like that; it's absurd.
2Oldboy: Has no one ever had such a breakdown (or something similar)? And it's one thing when it happens, for example, on level 112 on Jebus in a hidden spot – you can still keep playing. But when on level 131 on the Mirror map against a top opponent, you lose your main hero because of such nonsense, then I'm sorry. It's not just a momentary frustration; it's common sense screaming at me. And it's not about "changing the rules"; where did you even get that from?
2Stinger: There aren't always artifacts that reduce morale. But the hit was counted.