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Reima’s Shards

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#274
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We increase intelligence to 50, take the "Power of Mind" perk, and use Persuasion (Intelligence) to steal 95 Hit Points per cast. Alternatively, we can use Persuasion to cast Destruction and steal 60 Hit Points per enemy within the spell's radius. Gradually, our intelligence will increase, and as a result, we will more and more often reduce one of the victim's characteristics to zero with a single cast.
Does this really work that way?
Where do we go?
Where do we end up when we save the world?