The surrender based on luck was great. The harpy nest allowed me to quickly capture objects and computers; I killed two by turn 116, and by turn 117, I placed a Grand Mage 4 with resurrection. I gathered a couple of workshops and cons, and by turn 124, I took the maximum utopia with a teapot and sandals, rebuilt the dungeon, and by turn 127, with the help of supports, I added three more utopias for the hat, wings, and other minor items. On turn 132, I jumped into the main opponent's castle, and on turn 133, I captured another city and took an utopia from the opponent's castle. Seeing all this, the opponent surrenders. Thank you for the game!
tfp
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