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"Newcomer - 2018. Winter"

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#652
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kolianxxxxxx
GG, thanks for the game. We played without pauses, and the initial setup seemed very promising: 3 Necromancers on turn 1, a hidden Orcs unit, a Jabberwock, and a quick path to the Conflux. But then, all hell broke loose. There was no way to get to the Treasury from the Conflux. And the other two companions were extremely far away. It took 7 days to reach each of them, traveling in two opposite directions, if you just followed the roads without detouring. Moreover, on one of the roads, there was a Dungeon blocking the way, which couldn't be bypassed quickly – 4 days to go around it off-road, and on the other road, there were 40 Gold Golems, which couldn't be bypassed at all. We couldn't capture either of the companions; they both settled in their Castles and started gaining resources. After two weeks of Necromancer spam on the stones, on the third week, I finally reached the Treasury. A Tentacle attacked and buffed a Utopia, its stats increased, and I prepared to take the second one, gathering 80 Orcs with Sniper Bows and 400 skeletons. We saved the game at that point, and the opponent couldn't come at the agreed-upon time again, so they forfeited.
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