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#2854
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OrnsteinDragonslayer
PlayObjectAnimation("scripted unit name", "happy", ONESHOT_STILL);

ONESHOT_STILL - if the animation should be played only once;
if you want the animation to be continuous, you need a different command; refer to the manual for the specific command.

I read it, and I didn't understand anything, help me

Added after 35 minutes
OrnsteinDragonslayer
PlayObjectAnimation("scripted unit name", "happy", ONESHOT_STILL);

ONESHOT_STILL - if the animation should be played only once;
if you want the animation to be continuous, you need a different command; refer to the manual for the specific command.

It's all in English. Please write the commands I asked for, if it's not too much trouble...

Added after 8 minutes
OrnsteinDragonslayer
PlayObjectAnimation("scripted unit name", "happy", ONESHOT_STILL);

ONESHOT_STILL - if the animation should be played only once;
if you want the animation to be continuous, you need a different command; refer to the manual for the specific command.
please help

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