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In search of the Rune Sphere.

#36
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xakosha
I played through the map, and I generally liked it. The final cutscene promises a sequel, so I'll be waiting for it. I initially tried playing on Hero difficulty, but it turned out to be too difficult for me, especially when, after destroying the catapults, a dwarf runs up to you with 40-60 dragons while Edward is still relatively weak. In the end, I played on Veteran difficulty, which was more manageable, but: 1. The skill distribution for Vittorio was incredibly frustrating. By level 25, he still hadn't learned Shooting and Fire Arrows. Everything else dropped, but not those skills. Light dropped only at level 20, so Overload is our everything because of the overpowered griffins, as I mentioned before. 2. The map itself is excellent, but why is there SO MUCH water? A third of the map is completely unnecessary. I understand that it would be difficult to fill it, but it would be better if it were land with quests. 3. Regarding vampirism and regeneration: Vampirism should be removed on Veteran and Hero difficulties, if possible, or at least limited, as it makes the game too easy after obtaining it. Regeneration certainly simplifies battles, but, for example, you can still struggle against Tolgar with constant stunning. As a follow-up to vampirism, Sandro's cloak also makes life too easy (see the screenshot with Tolgar). In the last battle, the dwarves killed themselves with Berserk and Subjugate. 4. I don't know if I was just lucky or if it was planned, but I got 2 rings with initiative in the underwater Temple. After that, all battles became very easy (even the knights and archers had an initiative of 14 or 15 with Haste). 5. Why can't heroes be re-hired? I'm just curious. 6. As a separate point, I managed to fulfill my dream and get 50 defense for a hero. I like playing defensively. Respect to the author.

When I was designing the map, I didn't notice that there was a lot of water, and all the objects were already placed. If a hero is killed, then, of course, he cannot be re-hired. The dwarves simply have a script to return to the tavern after death, so there is always someone to fight. With the rings, you were either lucky, or you have mods.
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения