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Streamopal

#22
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=Lizard=
It seems that absurd ideas are in vogue. Let me tell you about one of my very old ideas. At the end of each game day, players switch sides. That is, the player who was blue on map 111 becomes red on map 112, then blue again on map 113, and so on. But victory is only possible if the hero arrives when the player is playing with their starting color.
That is, when playing with a different color, you need to harm as much as possible, eliminate all heroes with armies, and transfer money and resources either to your color or to the computer, which can kill the opponent... but where is the meaning in that?