Sold the Castle for 9200, bought a color for 800. It worked out well; I had 30 nests of ducks, a hut with scouting near one of the nests, +6 to all stats for 70 vampires without a Guardian, and Cyclopes on the Global Map. I used air scouting to monitor the opponent's movements, and I emerged on day 124, fully prepared. The respawn points were nearby, so I spent 2 days in the central tower building a scouting structure, then started producing Gargoyles. I myself ventured into the center to gather resources and claim the dungeon (the hidden spots made it clear that it was indeed his). The opponent emerged on day 125 and clearly didn't expect the absence of both a tavern and a Guild Master in the tower. A Knight was brought from the respawn point, so Grecka retreated home. A pumped-up Nagash with Command of Lightning was placed in the tower, but they didn't give him an Archmage, so I didn't let him stay and took the Command of Lightning. After that, I completely controlled the center, and after a couple of days, the opponent surrendered. Thanks for the game!
I probably lost even during the early game, when I managed to get only two Consorts on day 112. I quickly ran out of Consorts, while the opponent had all 3. As a result, the game didn't go very well. Poor growth, little money, and consequently, a poor tempo. Only one portal on the outskirts and no Consorts. I had the option of either emerging on day 123 with 5 Angels, effectively without mana and stats, or taking a Utopia, placing Archmages, and clearing the respawn point in search of Consorts and other objects. In the end, I decided not to emerge immediately, took two Utopias, and they gave me a Knight, Command of Lightning, and a +4+4 breastplate. The opponent's emergence point was nearby, which left me with no chance.
Thanks for the game
