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TBM - Tournaments balance mod

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#240
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AlexAnt
Thank you for your response; it's clear that you, as the author of such a significant mod as NHF, are knowledgeable about the subject.

I'm curious, do the changes in the TBM mod only apply to the heroes themselves without additional patching, or do they also affect other things, such as:
- Changes to hero skills, abilities, and specializations
- Scripts for certain abilities, such as "dark ritual"
- Prices, stats of units and buildings
- Changes to spells and their mechanics

Simply put, if everything other than the configurations of the initial hero settings works without patching, then everything is fine. I was planning to use this mod with H240 anyway. By the way, nothing needs to be patched there. I understand that patching is needed so that heroes are not replaced (in 240H) in single-player maps and campaigns.
I see scripts in this mod, and that program enables them on any map (in which, by default, they are disabled).
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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