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Regarding the mirrored Jeb without dungeons – don’t rush to start a game with it just yet, because it’s generated differently than the standard mirrored Jeb.
On the mt_Jebus map, the teleporters are placed further apart from each other and from the castles. This functionality cannot be customized in the template; it’s hardcoded and linked to the template name. Therefore, if you rename the template, the teleporters will start generating in random locations within the zone.
Currently, I’m consulting with Sav about how to make it possible to play both versions.