Template Mt_Andromeda
rollback 800.
Immediately made two mistakes by banning Anabelle instead of Kasi and setting up 4 instead of 6 computers.
The layout turned out to be quite convenient for Derek - with a 15-unit gnome and without any significant ranged units.
The downside was that during development, I lost a lot of units in adjacent areas on fast routes.
I successfully upgraded the passfight, and then bought Derek land in the university, and even with Craig present,
he became a powerhouse. On turn 122, I complete the quest for 40 sailors, and 90 units overwhelm the enemy's tier 3 unit.
Next, I gather 8 angels, buy 4 giants, and build a tower in the only village suitable for this,
a necropolis village. There's no logic, but boots, gloves, and stables allow me to create a plan to capture such a village
on the opponent's side. On turn 134-135, I take the starting village and the necropolis village; with the 3rd building upgrade, I get teleportation, and on turn 136,
with a significant advantage in mana and stats, I defeat Octavia in the treasure.
Thank you for the game!
Thank you for the game.
wallys#8042