Everything was tested, and in the end, it performed quite well; among the heroes, Nimust is the most normal—he catches chests immediately and levels up Log, there's an external dwelling of angels, hives, everything seems fine. On 114, I break through a horde of snakes for an external dwelling; it turns out there are unexpectedly many of them (as later turned out—it was the Castle center), they ate up all the sustain except for the spears, and then comes the classic—morale in the first round at the external dwelling. I couldn't kill even one angel. With great difficulty, I took it on 116, then another external dwelling and a consu-mini, and started to snowball properly, but that morale certainly cost a couple of days of tempo.
At the beginning of the second, I gathered hives with chains (all mini and pre-mini) and entered Dragon Utopia with 11 angels and 24 ducks; they gave КО, a +10 hat, a bag of gold, and a speed ring. Fire was then stuffed under КО. With spoons, I managed to reach a quite distant village near ГО, picking up another 7 angels along the way; Nimust replenished mana and only came out on 124, but with 18 archs. In the center, immediately +6+5+4 all, no control, but on 125 Nimust reaches the central city, and the whole field had been visible from scouting since the first week. An enemy hero with a powerful force was also in sight, whom I intended to reach through three prisons. The opponent didn't even wait for the end of the turn :smile16:
Thanks for the game!