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We had some fun. At first, things were tough: long distances, ranged guards. My opponent wasn't in a hurry and gradually started taking objectives. On the 3rd week, he captured the companion tower. Since I messed up with building the guild, I decided to build giants. After that, things went well: in the utopia, I got +12 knowledge, a mage's hat, and I had already built the town portal. I upgraded my wiverns and giants (72 and 12 respectively) and took out my opponent's main hero. Then came a blunder: I wanted to attack the gate of the underworld, where the castle was located, and I charged with my main hero instead of the tower, which my opponent jumped to on the next turn. He didn't have much money, so he only upgraded 5 units. I decided not to let him upgrade further and attacked. The battle was messy, and I didn't have much in terms of offensive magic, except for meteor shower, but I somehow managed to win.
Thanks for the game.