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We spent a lot of time on redesigns, technical fixes for the blocks, and addressing the awkward game over condition. As a result, the map features fast routes and, at first glance, seems like a straightforward surrender scenario, but it actually offers a lot of money and a hidden stash of Phoenixes. We didn't make it to the stash, but I built up my bird army and, in the beginning of the second week, with 4 flying units, thanks to a convenient passage, I managed to infiltrate the main opponent's base – and the game ended in a surrender. Thanks for the game!