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Firstly, on higher difficulties, you won't be able to build them in the first week. And secondly, they are very useless in many cases (for example, when taking a castle). They have low speed, and flying units are generally better.
They are easily built, even with a 200% bonus, and in my list, they are number 2 - after archons...
Ancient Horrors (they sound silly, like Behemoths) are the most unbalanced monsters. If you compare them within the context of the entire game, and not in a 1v1 duel, they are the STRONGEST. Although, more accurately, they are the most... overpowered. You can get a Horror on day 6-7 (if the option for level 6 is enabled - on level 7) of the first week. This says a lot. Firstly, it means easy clearing of all mines, wells, etc. And secondly, it provides a real opportunity to defeat 1-2 opponents, as you will have the strongest army (I don't know who, besides the Horrors themselves, can beat you). I don't know who would argue with that. And 1v1 is nonsense, as it rarely happens in a real battle, so why compare it?)))
This is all, of course, just my IMHO - but my IMHO is not just four letters on a white background.
And Horrors are very poorly defended; they often don't help. In a battle against a human rushing, birds are more effective.
Are you saying that 3 Horrors will easily tear apart, say, 22 Grand Elves?
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.
