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The rules for HotA tend towards completely eliminating verbal restrictions, especially those that are difficult to monitor.
The rule regarding repeating a turn can only be reliably monitored if the player is streaming.
And there is also a reverse problem – if a player performs worse during a repeat, there are usually demands to allow another repeat.
To avoid all of this, the rule "the player is not obliged to repeat a turn" is used. Yes, sometimes it may be unfair, but its simplicity and the lack of a need for monitoring more than compensate for it.