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firstly, it prolongs the gameplay process, secondly, it makes some races overpowered (take the dwarves, for example), thirdly, it makes some heroes overpowered (this depends on the hero's specialization) fourthly, such battles are simply uninteresting to watch, as you understand that if a battle lasts more than 7 hours, you simply won't have time to watch it - household chores, work, studies, sleep, etc.
As an option, you can reduce it to 2.2.1 or to 2.1.1 [/COLOR][/B]
No one forbids rushing and finishing by turn 321. Balance in turn-based multiplayer is relative. The Undead have become very weak, while the Dwarves and Humans remain strong. Demons and the Dungeon are very predictable; they lack diversity. A Demon is usually a Machine, and the Dungeon plays Chaos.