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In search of the Rune Sphere.

#10
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HowDissapointing
I think I understand why there are such discrepancies in difficulty: it's the randomness.
On the Warrior difficulty, I was very lucky to find Enchantment in the hut, Divine Strength in the Temple near the Castle, and Regeneration in the Castle. Faidaen gave me Dispel in a scroll.

On the Hero difficulty, Faidaen gave me Divine Vengeance in a scroll (and killed my angel), and I learned Regeneration from Vittorio, whom I dug up in the tavern by the third month. I didn't find Dispel at all :mad:. Almost all the Dwarves (or maybe all of them?) had Master Light, so all my heroes usually dispelled Divine Strength from the crossbowmen. I played until the 4th Dwarf, who gave me a full set of Sar-Issa, but I didn't play any further; I had enough of the methodical hunting of Dwarves in the snow (all on version 0.9).

Since I don't understand the scripts, I'll ask: is it possible to give different sets of spells in the guild on different difficulty levels?

And a small bug/feature: the starting bonus artifact is given to Vittorio (the Dwarves), and not to Edward; it feels like it shouldn't be that way. :confused:

I'll add: on the Hero difficulty, it really became more interesting, but there were too many dragons for the Dwarves - 35 Lava Golems with 24 Yarla for Ingvar, and then 60 for Ibby - it's a bit harsh. Faidaen is still as "soft" as he was on the Warrior difficulty, although, on the Hero difficulty, I prepared better.

Faidaen behaves differently: according to the script, he should go to the player's Castle on the 3rd week, but he may not do so and accumulate an army.
For the Dwarves, the priority schools are Chaos and Light, so it's not surprising that they choose them.
The artifact is given randomly to one of the heroes.
HowDissapointing
...35 Lava Golems with 24 Yarla for Ingvar, and then 60 for Ibby - it's a bit harsh.

That's normal :D
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения