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There are no mods. Only Titans (no other options). Quest buildings are reusable; if you didn't want that, ask other mapmakers how to remove their standard function. I've hit a dead end: a Run Priest (I don't remember the name) told me about a ritual, promised to give me a summoning tome, told me to come to him, and that's it... After the cutscene, no new quests appeared. Maybe I'm missing something. I'm already frustrated (fortunately, the city is far away without logistics - I didn't build it). It's necessary to either prohibit building it or, at a minimum, warn about it in the text of the main quest. Secondary quests work. Only in the forge, there is no way to choose which golems you want to take.
I understand that, for example, in the forge, which looks like an elemental tower, you can hire elementals? If so, then something didn't work for you. It's better to delete the extra maps and replay.