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Wind of Change

#84
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Medium_HP
There are no items in Heroes of Might and Magic that are as overpowered as having control for a week.
Let's look at the statistics for games where control was obtained – from a scroll (with a built-up level), from a guild (including companies), from Pandora, from the Grail (including companies), from a Relic, or from Utopia (possibly also from a Scholar, although this is rare)?
Next, let's look at the statistics explaining why one player had control and another didn't – why didn't they look for it in the "right" places (this is after analyzing the map).
Why doesn't this factor prevent Maretti and Gomungulus from winning? (by the way, you deliberately omitted this point).
And how critical was the defeat specifically because the player who was behind in the search for control failed to catch up? Is this one defeat out of ten games, or five out of ten?
Avoiding the issue won't help. We need raw, dry statistics, not emotional outbursts or unconfirmed facts.
And then we can discuss in detail who is to blame.
Summer 2013