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#170
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Xocenk
For some reason, I used all the rest stats. Spent a long time clearing the respawn and it paid off. One road from the respawn to a 6k village, the other to a one-way portal at 6k behind the elves. A crossroads on the sand:mad: Found a path across the sand to a corner 3k village, but beyond that there's a block of 50+ monks. A clear path to the swamp.:smile35:
Only built Mage Guild 5 + Library by day 135, and it gave Town Portal, Dimension Door, and Fly. The explosion was in a scroll.:smile03: Some hope emerged.
On day 137, the opponent blocks the exit of the one-way portal with a weak hero and strong army, but no artifacts (at one point a computer was there, I jump in with a weak hero, and he meets me). I cast Town Portal to the dungeon, double my mana, Town Portal to the tower, Dimension Door, and I'm 150 movement points short... I decide to attack the opponent with a weak hero from the prison. An unclear battle where I kill 2 angels (one shot by the ballista), and the opponent buys peace. Next turn Tazar attacks me and I buy peace. In the end, I catch Tazar with Dimmer, land 2 explosions, and it's over.
Thanks for the game!

There were two rest stats left, but I fell for Luna and decided not to take them. I regretted it deeply a few days later. The respawn was huge but pointless, the exit to the crossroads was on a road, but a 3-day journey, and the map generated in such a way that there was nothing to pick up along the way. I took a long time getting to the wood mine, and then it turned out there was no bypass to the crossroads. In the end, somehow in the second week I ventured into the treasure zone through wasteland, abandoning the unleveled Luna to run around the crossroads on her own.
I emerged through my own treasure zone into the purple player's treasure zone through wasteland, and then finally at the opposite crossroads I found room to expand. Tazar, though slow-learning, leveled up well.
I started collecting hives and Griffin Conservatories, got some gold. The Mage Guild, unfortunately, was useless from the start. I went to pick off the pink player, and there the opponent caught my entire army with a weak hero. I had a slight army advantage, but without stats and magic I didn't dare fight. I was a bit short on the ransom, had to give up 2 angels and lizardmen. After the battle, the opponent managed to run away, but Tazar caught up the next turn anyway and returned the money to the treasury. However, the next turn Dimmer showed up and blew everything to pieces in two turns.

Thanks for the game
ICQ 289320583