The problem clearly exists. It's unlikely that we can completely eliminate it, just like with many other issues in the game. But that doesn't mean we shouldn't try to mitigate the problem. In other cases, we come up with rules to address the most significant imbalances. As a possible solution here, we could establish a time limit (either through rules or by agreement) before which the "control" ability cannot be used. For HL+U, this could be something like 134.
I agree with Medium on this. Also, the whole idea that Jelen proposed should at least be tested in some form, rather than being immediately dismissed. We should be open to new perspectives and consider changes that could bring a certain balance to the game. Perhaps this change should be optional and tested for a while to see how it works, and then a decision can be made whether to introduce it as a permanent part of the game or not.