I agree, but there's nothing that can be done about it now.
The idea would be to present the magic school and the suppression of that school as two opposing elemental magic skills (e.g., chaos is transformed into fire magic, and the suppression of chaos into water magic), with fire magic spells being learned in the guild, and water magic spells being given as perks and placed in the SPECIAL magic school.
Well, as I said, it would require a lot of workarounds. Plus, it would be incompatible with many user-created maps (primarily single-player scenarios, not multiplayer ones).
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...