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Walkthroughs for custom maps.

#2342
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wenwell
It's the same thing as with Jedi Story; the Grail is located in a burrow.
It seems like a good map, and the battlefields are interesting. What will you play next?

I played Jedi Story a long time ago, so this situation with the inability to dig up the Grail initially seemed like a bug, but then I became convinced that the author intended it that way (probably didn't know how to prevent placing the Grail in a flux and therefore limited its acquisition). The Grail on the map wouldn't hurt in a castle that provides a +2 bonus to morale; this would eliminate the need to visit morale-boosting locations before each battle.
I enjoyed the map; it's almost the same as Wayfarer.

The next map will also be Chinese. It's either a map by Woxin, whose maps are dynamic, with constant waves of enemies. I also have a couple of other maps planned:
仙剑奇侠传四 - Legend of the Sword and Knighthood
毁灭之路BT改良版 - Road to Destruction
中国 军阀混战地图超大版 - Chinese Warlord Melee Map (Large Version)
In general, I've downloaded about 20-25 Chinese maps, which I've reviewed in the editor and visually. Based on what I've seen, I've created a preliminary ranking for myself and am playing according to that ranking. I will write reviews about playing interesting maps, the goal of which is to increase the interest of our players in Chinese maps.