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it would be better if you did this: open the script in the editor, write something there, save it, and close the editor. A MapScript.lua file will appear in the map folder, and you will be able to edit it using the Script Editor.
Ment, I found some link to mapScript in map.xdb, what should I do with it?
Во имя Эльрата!
:smile16:
:smile16: