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Well, I see a possible solution to the problem: a simple limit on extra time is needed... within reasonable limits. For example, after the timer ends in a battle, an additional 3(5) minutes are given. If the player doesn't finish within that time, the autobattle automatically finishes the battle for them. As for the opponent wasting their time at the beginning of the game, that's perfectly normal.
P.S. I read the previous page, and they were already suggesting something similar there... which makes sense. We could create a poll.