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Introduction of Haven in the Stronghold vs. Dungeon tournaments.

#124
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sir Davos Seaworth
For a long time, I tried not to pay attention to them, but I have already started writing about them, and even repeatedly. And I intend to continue.
Damn. You shouldn't do that (ignore bugs)!
Please, continue. And the more specific and detailed you are, the better.

I (was, am, and will be) as interested in fixing bugs as you are. I spend much less time on the game than you do.
I might simply not be aware of existing problems, especially if no one speaks about them.

Even large companies with an army of programmers and testers on their payroll release products with bugs (and sometimes don't even fix them, knowing about them).
Don't forget that I am doing this alone, in my free time. And I am responsible for the development, testing, and support of a rather large project for one person.
I physically cannot spend more time on testing and debugging than I do. However, I try very hard to do everything perfectly, and I hope I am doing a good job, and I hope people see that.

I might also miss messages about some problems and even forget about them if I don't personally encounter them and am not reminded.
Therefore, write, write more often and more (the most important thing is to be detailed!), remind me.

The speed at which an update with a solution is released depends on how detailed you describe the problem, its context, and the conditions under which it occurs.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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