Even Sir Davos recently wrote somewhere about the large number of bugs in Heroes of Might and Magic Online, some of which are significant. But what these bugs are remains a secret.
How is it a secret? I've already described some of them in that same post. For a long time, I tried not to pay attention to them, but I've started writing about them, and repeatedly. And I intend to continue.
P.S.
1. The bug where the opponent's movement bar disappears has not been fixed.
2. When restarting the game using the button, with mixed road types, the road type is always the same as it was during the initial generation.
3. I also want to mention another drawback of the lobby. When a "parent" player plays with a non-"parent" player, and the last player disconnects during their turn, it's impossible to load the battle save (neither the "parent" nor the other player can host). You could say that this is the other player's problem, but it also affects the subscriber. And it's not always possible to find an opponent for Heroes of Might and Magic Online, especially in the morning.
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