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"only XL-5"

#819
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matador99
The layout without elves and the road immediately promised to be a long one. But the Griffin Conservatory, market, and stables along the road made things interesting. Lots of gold, I placed horses in the citadel.
The road predictably led to a dead end – the central village. I also found the exit to the adjacent zone, but I would have had to run there for 3+ days through snow-covered wasteland, so I focused on clearing the spawn and central area.
The mage guild gave resurrection on the first attempt, and on 132 with the 4th rebuild I get Dimension Door. My army: 7 angels, 16 dragons, a few horses, and 30 dendroids from the box. Kyrr is leveling up excellently.
On 133, Jedidite jumps into my adjacent zone with a smaller army, heading to capture towns, but that wasn't to be. Kyrr takes a Dragon Utopia (1st with Armageddon), I transfer the army to a well-leveled Ainaian with 140 mana and attack. My arsenal: implosion, chain lightning, resurrection, slow, mass haste.
I handle the first final battle poorly – quite a lot of unnecessary losses. The opponent flees without an army.
On 134, Jedidite with an angel and some small fry takes my village through a one-way portal and stays the night there. I attack again and kill him.

Thanks for the game. 1-0

Very bad roads for red, and I had to jump into zones near the opponent (there were no other options – I was simply surrounded on all sides). As a result, the opponent reached Jedidite, and we had a final battle where we lost roughly equal armies. I decided to take a risk and after 2 Dimension Doors jumped into a one-way portal that led to the opponent's village. I was quite a bit short of victory in the second final battle, but there was 13 spell power on a lich, and my army was already too small to withstand the blow under mass haste. Thanks for the game.