Of course, the future belongs to HOTA; there's no need to even discuss it. I wrote this in this thread because the discussion turned to saving time. And there haven't been any M200 tournaments for a long time; if there were, I wouldn't be writing all this.
We've heard this before, many times.
As for tournaments, for example, Peter organized offline events for M200. True, last year, in addition to Skirmish, they decided to add more familiar templates to the pool. If there were more demand among players and viewers, or more desire among the organizers, there would be more tournaments.
Regarding saving time. Here, they are discussing saving time in tournaments in general, not in a specific format. M and S maps have their own specifics – there is no control, and there are their own restrictions. If it were that simple, people would play regular S maps without Dungeon, meet in the first 2 days, and play the final match. It is necessary that saving time does not reduce the game itself (or reduces it to a minimum) and that entire game formats are not discarded.

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