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Ciel, Eleshara, and Solmyr provided a good set of mages, and the game featured decent endgames without archers. I started by developing mages for the first week, then added a couple of creatures in the second week, and by the third week, I had established control. In the fourth week, I noticed that I was losing in terms of troops and that my opponent had a speed advantage (firebirds), so I decided not to rush and instead build archers in my secondary town. For the rest of the game, I cleared the map with control, but I was short on time. I also took over my opponent's castles. In the end, seeing my advantage in terms of troops and troop quality, I started taking my opponent's last castles. My opponent attacked Solmyr in shackles with his main army, but the advantage was on my side. Thanks for the game!