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Walkthroughs for custom maps.

#2321
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Marmot

So, a player might make an obscure, incorrect choice in one place, and as a result, after a few months, they'll find out they can't complete the map because of it (assuming they have old save files)? How likely is such a mistake?
And what can the author say about this?

Actually, it's not that bleak. A few months is still an exaggeration.
After the place that the respected Dandy is talking about, where he failed due to ignorance, he wouldn't have gotten very far. At most, a week. Unless, of course, he takes special breaks and spends a couple of months gathering troops during that break.
If, however, he follows the map's guidance, after the white tent, there's essentially an immediate dead end – you can't reach the main boss. So, he wouldn't have to suffer for long. The thing is, Dandy manages to do in 2 days what others spend 2 months on. Well, that's just how it is. It's hard to protect against that.

In general, the map tries not to lead the player down a long path with a wrong decision. The white tent is no exception.

Although, this is already in the past. Version 3.7 does not have the specific flaw mentioned.

Also, in this version, many helpful hints have been added, explaining the meaning of the minimap, the legend, and much more.
aka Hazar
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My map
The Last Crusade