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Open alpha testing of the 5.0 HD mod (online lobby).

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#387
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Here's a suggestion for the rating system in the online lobby. I like that the rating increase for winning in the early turns (which usually means the opponent gave up) is small. But, in my opinion, the rating penalty for surrendering in the early turns should be higher. This would reduce the temptation to leave the game after surrendering at the beginning if the initial setup isn't favorable. The rating should be lowered to a negative value. If the rating goes into the negative, then the penalty for a loss should only be -1, so as not to create characters with extremely negative ratings.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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