The surrender wasn't great. One single unit on the reserve, but I managed to gather 8 giants, a few necropolises, and cyclops, plus a stack of skeletons. I entered the center on turn 124, where I immediately found a tea kettle and a Castle. Based on the observations, I could see that the opponent wasn't in a hurry to enter the center. I gained stats and resources, after which the opponent surrendered – they had phoenixes in the Garrison.
Thanks for the game.
P.S. In the main town, I built 3 growth monuments and rebuilt them 3 times. I couldn't manage to get undead units, lol.
I was already worried on turn 111 because I cheaply gave away Galthran. Crag was leveling up perfectly, with oil (and mass haste later), but the Garrison turned out to be phoenixes (around 20 of them). The second run through the wilderness was with ducks (100), but it was very far away. The opponent entered relatively late, but on the day I finally gathered a powerful army, their stats suddenly jumped to unplayable levels of 20-20-20-20, and they also captured a town in the center. I decided not to drag it out. Thanks for the game.:rolleyes: