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One for all and all for one 6

#850
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Roger-ua
Tazar took 4 Dragon Utopias vs 2 , a decent army with a Captain's Shield , but Tazar recklessly stayed the night in the main (without a Mage Guild) on flyers and died , albeit without artifacts. One more turn and it's game over.

Thanks for the game!

Round 1 game , my templates.

Tough start, difficult fights with heavy losses, little gold, two underground opponents, but good roads. A quest artifact was gifted to me by the second opponent, which I retrieved from under bugged Efreeti, it turned out to be on Greater Demons, which at least added some tempo. Not a single artifact for logistics, no stables, and logistics came late for Tazar, resulting in very low tempo. I built control fast enough, but wasn't able to make use of it right away due to the lack of artifacts for knowledge and mages.
My scout hero was one move short of reaching a dwelling and therefore couldn't TP Tazar in. I knew my opponent had air control and Conflux, there were no safe dwellings, and I didn't want to spend the night in a tavern on the 4th speed either, since I knew I was already falling behind.
Revealing turned out to show Kyrre with an ideal level-up of 4k moves , and a support with 2700 moves and two jumps, which left me little chance.
Thanks for the game