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HoMM3 HD bug reports.

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#782
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We played against the AI, but only for the first week. After that, it was just the usual turn-based gameplay. In the final battle, my psychic elementals skipped their turn in the first and second rounds. I checked – I didn't use "Wait" on them, nor did I use any defensive abilities in the first round. And towards the end of the battle, the opponent finished me off and passed the turn. He had an 89% chance to transmit data, while I was stuck with a battle screen showing the remaining creatures, his catapult was active, but it wasn't firing at the wall. I haven't seen such a glitch in a long time, not even with the AI. The most unpleasant thing about this (even assuming some kind of "desynchronization") is the fact that the psychics skipped their turn in two rounds. I've attached the save file. The blue password is entered, the red password is 7789%.
ICQ 99717727 message for game


Шаблон 6LM-8MM mix
Схема шаблона 6LM-8MM mix