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We played without restarts. The surrender was quite generous, and considering the 3300-point rollback, I didn't worry much about money. Moner arrived, followed by Alamar. Leaving the starting area revealed an excellent road network; I didn't immediately recognize the layout. Alamar and Moner immediately started claiming territory, building a single-unit creature dwelling in the first week, stables along the road, maxing out crypts, and building a fortress for avian creatures. On day 121, two maxed-out dwarven dwellings appeared, and later that same day, a maxed-out creature dwelling under Moner's command was built. I continued to expand, roughly estimating the opponent's location based on observation and anticipating where we would meet. On day 125, I finished building a Guild of Mercenaries level 5 in the tower – there was no control over the area (but I had all the combat spells – Chain Lightning, Meteor Shower, and Implosion). That same day, Alamar captured a Utopia-level dwelling. From there, I received full control in the form of Knowledge and the Crown of the Magi. Alamar then positioned himself for the next Utopia-level dwelling. Feeling invincible, Moner rushed to the opponent's village and spent the night in a portal. The opponent saw me and attacked. There were a significant number of stats there, 300+ skeletons. Moner's combat stats were slightly lower, 4 speed, but he had more mana and troops. I used Implosion, dealing -100 damage to the skeletons, and shortly after, the opponent surrendered. It was also a good surrender, but it was still far from my best. Thanks for the game! 2-0