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First, assign a script name to the desired creature. Make sure that the animation set contains the necessary animation (it is better to change the animation set from creature-adv to creature-arena). Then, at the desired time, play this animation using a script:
PlayObjectAnimation('your assigned script name for the object',
'animation name',
the third parameter - IDLE, if you want the animation to loop,
ONESHOT - to play it once,
ONESHOT_STILL - to make the creature stay in the final frame of the animation)