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NCF – Extended list of Neutral creatures.

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#1833
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OFFOSORG
I've played about ten maps on 5.5, and I've only seen large arenas in treasure rooms, yes. Does that change anything? We're currently setting a limit for the program, if I'm not mistaken. And regarding creatures, as someone mentioned above, if I really want a monster with teleportation, its speed should be enough to move from one corner to the diagonally opposite corner. But I don't understand balance, so it's up to you. Just let me know the result; I did offer to run Chaos Pack through NOIADE.

Simply put, if you allow the creation of unbalanced monsters that won't be found in treasure rooms as guardians, then these overpowered creatures in a hero's army will simply tear them apart like a dog with a hot water bottle... and everyone will again say that NCF is a terrible, unbalanced mess!

Therefore, I think it's better to give the author a choice, but with a corresponding message that if it's not intended to be used in 5.5, the speed greater than 10 will automatically be reduced to 10.

Also, it's necessary to calculate the mana of casters adequately, i.e., not perfectly, but at least adequately, because, as everyone knows, there are some harmless creatures of early levels, but with mana and powerful spells, and they multiply in mines and other tasty places like harmless creatures, i.e., like cockroaches!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1