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I've been thinking about creating a PvP map for a while now.
Random maps are all the same format – everyone against everyone (or with alliances, I don't know).
But manually created maps can be completely diverse in their essence.
For example, the idea was to deliver a specific hero to a specific castle. This hero is in prison, somewhere in the center. First, you need to break through and free this hero. And then, you also need to escort him to the destination (a guardian or something like that).
And those who fail to reach this target hero first will do everything they can to prevent the final goal from being achieved.
That is, the idea is to create maps with different game modes, like in shooters.