Day 1: Two heroes (Warlock 1 and Warlock 2) go for the Knight's Castle, and Warlock 3 goes for the Necropolis, but with the plan that Warlock 4 will reach Warlock 3 on the 2nd day.
Day 2: Warlock 1 and 2 continue their journey... clearing and collecting everything...
I build (the future powerhouse) Knight 1... move north, and trade the Knight's army for Gargoyles with Warlock 4. Warlock 4, in turn, passes this army to Warlock 3.
Day 3: Warlock 1 approaches the Knight's Castle.
Warlock 2 is busy collecting various resources.
Warlock 3 and 4 continue to rush towards the Necropolis.
I build Warlock 5, take an artillery unit with +1 attack, and pass it along with a portion of the army to Knight 1.
Knight 1 defeats two groups of goblins, having in his army 2 Centaurs and 6 Gargoyles (by the way, these were very tactically challenging battles). Naturally, the Centaurs died, and I was left with either 5 Gargoyles (per turn).
Day 4: Warlock 1 defeats one (red) Knight in the Castle (5 Pikemen, 5 Archers, and 40 Peasants), and then reaches the second (red) Knight in the field. This is where a very tactically difficult battle took place...
The idea was to shoot down as many Peasants as possible (8 or 9 Centaurs), of which there were about 200, but to leave one shot when the Peasant gets close, and only in this case, 20 Fairies inflict two rounds of unanswered attacks... which is the key to success in this battle!
Warlock 4 brings Archers (taken from a hut) and passes them to Warlock 3... Warlock 3 defeats the Necropolis hero 1, takes the Castle, and leaves (leaving all the Archers behind)...
Warlock 5 buys an artillery unit with +2 magic and passes it along with the entire army to Knight 1... Knight 1 defeats Orcs, takes the chest, and takes the resource... (total: 6 native units + 3 artillery units + 3 experience from battles and 2 chests, and +1 resource). It was 200 experience short of level 14 :(
Finally, we build Warlock 6 at the Necropolis, take Archers, and easily defeat the second Necropolis hero...
Victory:smile14: