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The ratio of resources that a player receives to those required for comfortable gameplay has increased fivefold, but the "events" themselves haven't improved. For example, with the release of the new update, quests appeared that rewarded players with private battles and a huge amount of resources just for logging in. But back then, there was only one legendary card per class, and there weren't any weak, low-power legendary cards that were needed in every deck. However, the most telling thing is that before, you could play any class comfortably, but now, if you want to play more than two or three (and even that isn't easy), you have to spend money.