Nargott, thank you very much for this mod! I'm just getting acquainted with it, and I liked our "first encounter"; it made me look at the heroes in a new way. I've heard about you as a master of balance, so I have no doubt about your changes to abilities and values. It's a pity, of course, that the game speeds up a bit, but instead of long and patient campaigns, as it was before, the game turns into an "action game." I started the game for the first time with the Sylvan faction, and I must admit, I was amazed when I built the upgrade for the Dancers. Agility is high for everyone, and the AoE units have incredibly high attack power, while the standard unit has no answer. So, it turns out that upgrades are not always necessary, which is great.
However, there is one thing that I really miss: the built-in skill wheel, as it was in EWA and in 5.5.
Tell me, are there any problems with the multiplayer mode? And what about the compatibility of this mod with the "builds" described above? Thank you in advance!
ColouredText - список заклинаний и их уровень в описании существ-колдунов