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The 8th stage of the annual John Van Caneghem Tournament (2007).

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#61
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AmberSoler;110709
What about having two heroes in the final save? I suggest allowing players to keep their main hero along with the one who makes the last move. Otherwise, a paradox arises – a veiled rule emerges that the main hero must make the last move in the game, which is not logical from the perspective of speedrunning.
:) I generally agree. But where were you when I raised this same question with VDV earlier? Back then, VDV argued that it was a feature of his tournaments. In other words, you have to calculate your actions with your main hero very cleverly so that he makes the last move. If you see a faster option involving sacrificing a unit, you'll have to sacrifice your main hero. If some players have an equal number of days, the competitive aspect still remains in the sum of the skills of the supporting hero and the amount of gold. In my opinion, we won't convince VDV to cancel this feature, but in principle, it doesn't give any of the players additional advantages – and since everyone is in equal conditions regarding this, we can leave it as it is, although I wouldn't be against allowing players to keep at most two heroes until the end of the game. :)